Charmcasters

Overview
Charmcasters are Artisans that use a combination of Science and Magic to craft small slips of parchment that contain powerful, activatable spells that are used almost globally. Charmcasting manipulates the connection certain types of matter have with the Void, using very specific kinds and exact amounts of matter to create the Charm Cards, objects that essentially work as a programming language to direct the flow of alpha Void energy in a specific way to achieve a desired result.

Charms
Made from natural and synthetic ingredients, Charms (or sometimes referred to as Charm Cards) are spells that have been made into a portable, activatable form that can be used by anyone, even if that person does not possess the ability to control magic themselves. While typically considered weaker than their natural forms, Charm cards offer utility that traditional spells do not, very often used as a stable, quick and easy means of changing the properties of an object in minor ways. It's a common practice for most Humanoids to have a basic understanding of Charms and how to use and make them, though the advanced production and understanding of these cards is typically limited to professional Charmcasters and Scholars.

Crafting
The art of Charmcasting is practiced by all races, even the Highland elves and Dragons, but has a much broader appeal to Humans and Dire Wolves, whose races suffer an inherent lack of magically-gifted individuals. Artisans who are able to craft Charms will also typically have an in-depth knowledge of horticulture or herbology, as most of the ingredients used to create the ink-like substance that the cards are written with, (Called Tarot) use rare and exotic plants.

Utility
While difficult to broadly explain what a Charm is used for, specific examples like boiling water, reinforcing barriers or augmenting growth patterns in plants can be a good segue into their practicality. A Charm's application is only ever limited by the ingredients used to make its Tarot, and the skill of the Charmcaster who wrote the Charm. With enough insight and raw materials, it's difficult to imagine a desired result that is unattainable via charms.